SEARCH THE ULTIMATE AUDIO PLUGIN DEALS LIST
Jonas Eriksson has released Tape Fiasco 2, a plugin that turns a single audio loop into a performance instrument.

News: Jonas Eriksson has released Tape Fiasco 2, a plugin that turns a single audio loop into a performance instrument.

Tape Fiasco is a new multi-engine audio plugin designed to transform and manipulate incoming sound in real time. Built around four independent time-based processing engines, it combines granular processing, tape-style modulation, rhythmic slicing, and buffer manipulation within a single interface.

At the core of Tape Fiasco are four simultaneous time engines that can be arranged in any order. Each engine is designed to perform a distinct type of temporal processing, allowing users to layer and combine different approaches to time manipulation.

The first engine is a dual-grain stretcher that can slow, freeze, and scrub audio in real time. It operates with two independent grain streams, enabling detailed control over time-stretching textures and motion.

The second engine emulates tape-machine behavior. It includes controls for mechanical wow and flutter, tape stop effects, and scratch-style gestures. These features are intended to reproduce the movement and instability associated with physical tape systems.

The third engine functions as a rhythmic slicer. It captures incoming audio and repeats it at user-defined rhythmic subdivisions. This allows for tempo-synced stutter and loop effects aligned to the host grid.

The fourth engine, called BendIt, is described as a circuit-bent buffer mangler. It features a seven-zone macro that controls pitch and playback direction. The macro can move from subtle modulation to more pronounced scratch-style effects, with quantization available to match the host tempo.

All four engines can operate simultaneously and may be chained in any order, providing flexibility in signal flow.

Following the time engines, Tape Fiasco includes an additional suite of 21 effects. These are designed to further shape and process the signal after time-based manipulation. The available effects include:



  • Spectral filtering
  • Modal resonators
  • Distortion and bit reduction
  • Circuit bending-style processing

The signal then passes through a master stage equipped with a three-band EQ, compressor, soft limiter, and automatic gain control. This stage is intended to provide overall tonal shaping and dynamic management within the plugin.

Routing and modulation are central to Tape Fiasco’s design. Users can animate parameters using multiple modulation sources, including LFOs, random generators, and envelope followers. Bezier graph editors are available for shaping modulation curves, and sequencers can be used to drive stretching, bending, and stutter effects.

The Perform section places four macro controls and an X/Y pad on the main panel. These controls are recordable as host automation and can each be routed to up to five destinations. The macros use triangular response curves, allowing a single control to crossfade between three different points across its range. According to the developer, every on-screen movement corresponds to an automatable parameter that can be sequenced or modulated.

Tape Fiasco is designed for users seeking detailed control over time-based audio manipulation, with an emphasis on performance-oriented interaction and flexible routing.

Price: $29.

Set a dev alert for Jonas Eriksson.

What do you think?

We’d love to hear your thoughts about this news. Please leave a message in the comments section below.